stream-concern

A high-performance, low-latency engine for live streaming and recording — every frame and sample moving through a native, hardware-accelerated pipeline.

stream-concern is a live streaming and recording app for macOS, Windows and Linux. One engine, written in Rust, drives a native app on each platform: SwiftUI on the Mac, WinUI 3 on Windows, GTK 4 on Linux. Every frame and sample moves through a hardware-accelerated pipeline, from zero-copy capture to the platform's own encoders, with the user interface never in its way. Stream, record and cast at once and the machine stays with the game.

  • Cross-platform. One engine and one feature set on all three desktops, not a port that trails on two of them.
  • Native UI. Each app is built with its platform's own toolkit, so it looks, scrolls and takes shortcuts like the rest of your desktop, and opens in a moment.
  • Performance. Hardware encoders, pre-allocated frame buffers and no work on the UI thread: low latency you do not have to configure.

Features, not plugins

Everything here ships in the app. In other streaming apps each one is a plugin to find, install and keep working after every update, or it does not exist at all.

Video

Audio

Streaming

Platforms & integrations

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